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 GOGO Thick Two Color Stripe Wrist Band(Narrow)(Price/each), Wristband, Sweatband Manufacturer: GOGO
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 Convergence Culture: Where Old and New Media Collide Author: Henry Jenkins Manufacturer: NYU Press
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 Convergence Culture: Where Old and New Media Collide Author: Henry Jenkins Manufacturer: NYU Press
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 GOGO Thick Two Color Stripe Head Band (Narrow), Headband, Sweatband Manufacturer: GOGO
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 CSI Cotton Head Band Manufacturer: CSI (Cannon Sports)
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 GOGO Thick Solid Color Head Band(Price/dozen),10% Discount for Random Color, Headbands, Sweatbands Manufacturer: ATAFA
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 Synthetic Worlds: The Business and Culture of Online Games Author: Edward Castronova Manufacturer: University Of Chicago Press
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 Special Effects: The History and Technique Author: Richard Rickitt Manufacturer: Billboard Books
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 First Person: New Media as Story, Performance, and Game Manufacturer: The MIT Press
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 Unique Headbands Manufacturer: Unique
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 What Video Games Have to Teach Us About Learning and Literacy Author: James Paul Gee Manufacturer: Palgrave Macmillan
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 Don Bluth's Art Of Storyboard Author: Don Bluth Manufacturer: Dark Horse
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 Creating Your World: The Official Guide to Advanced Content Creation for Second Life Author: Aimee Weber Manufacturer: Sybex
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 American Movie Critics: From the Silents Until Now Manufacturer: Library of America
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 Designing Virtual Worlds (New Riders Games) Author: Richard Bartle Manufacturer: New Riders Games
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 The Movies (Prima Official Game Guide) Author: Greg Kramer Manufacturer: Prima Games Top 20 - High-Tech
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 Half Life 2 Mods For Dummies (For Dummies (Computer/Tech)) Author: Erik Guilfoyle Manufacturer: For Dummies
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 Fans, Bloggers, and Gamers: Media Consumers in a Digital Age Author: Henry Jenkins Manufacturer: NYU Press
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 Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution Author: Heather Chaplin Manufacturer: Algonquin Books
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 Second Life: A Guide to Your Virtual World Author: Brian A. White Manufacturer: Que
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 Play Between Worlds: Exploring Online Game Culture Author: T. L. Taylor Manufacturer: The MIT Press
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 Synthetic Worlds: The Business and Culture of Online Games Author: Edward Castronova Manufacturer: University Of Chicago Press
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 Half-Real: Video Games between Real Rules and Fictional Worlds Author: Jesper Juul Manufacturer: The MIT Press
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 Mastering Unreal Technology: The Art of Level Design Author: Jason Busby Manufacturer: Sams
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 Second Life: The Official Guide Author: Michael Rymaszewski Manufacturer: Sybex
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 Chris Crawford on Interactive Storytelling (New Riders Games) Author: Chris Crawford Manufacturer: New Riders Games
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 The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technology, and Society) Author: Jack Balkin Manufacturer: NYU Press
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 Second Life: The Official Guide Author: Michael Rymaszewski Manufacturer: Sybex
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 Practical Poser 6 (Graphics Series) Author: Denise Tyler Manufacturer: Charles River Media
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 Remediation: Understanding New Media Author: Jay David Bolter Manufacturer: The MIT Press
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 Creating Motion Graphics with After Effects, Vol. 1: The Essentials (3rd Edition, Version 6.5) Author: Trish Meyer; Chris Meyer Manufacturer: CMP Books
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 Mapping and Modding Half-Life 2 Complete Author: Tim Holt Manufacturer: Paraglyph Press
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 Creating the Art of the Game (New Riders Games) Author: Matthew Omernick Manufacturer: New Riders Games
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 Machinima For Dummies (For Dummies (Computer/Tech)) Author: Hugh Hancock Manufacturer: For Dummies
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 Hollywood 2D Digital Animation: The New Flash Production Revolution Author: Sandro Corsaro Manufacturer: Course Technology PTR
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 Theory of Fun for Game Design Author: Raph Koster Manufacturer: Paraglyph
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 Poser 6 Revealed: The Official Guide: The Official Guide Author: Kelly L Murdock Manufacturer: Course Technology PTR
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 The Art of Game Worlds Author: Dave Morris Manufacturer: Collins Design
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 Power-Up: How Japanese Video Games Gave the World an Extra Life Author: Chris Kohler Manufacturer: BRADY GAMES
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 Unit Operations: An Approach to Videogame Criticism Author: Ian Bogost Manufacturer: The MIT Press
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 The Medium of the Video Game Author: Mark J. P. Wolf Manufacturer: University of Texas Press
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 The Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering Author: Ton Roosendaal Manufacturer: No Starch Press
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 Future Cinema: The Cinematic Imaginary After Film (Electronic Culture: History, Theory, and Practice) Manufacturer: The MIT Press
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 3D Game-Based Filmmaking: The Art of Machinima (with CD-ROM) Author: Paul Marino Manufacturer: Paraglyph
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 End of Celluloid: Film Futures in the Digital Age Author: Matt Hanson Manufacturer: RotoVision
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 Japanese Game Graphics: Behind the Scenes of Your Favorite Games Author: Works Corporation Manufacturer: Collins Design
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 Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web Author: Jean-Marc Gauthier Manufacturer: Focal Press
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 Real-Time Cinematography for Games (Game Development Series) Author: Brian Hawkins Manufacturer: Charles River Media
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